EPIC GAMES LET AI WRITE ITS WHOLE LAUNCHER AND IT SOMEHOW BEAT STEAM
Epic rebuilt its store launcher from the ground up and opened the announcement blog post with "Programming is hard," followed by an explanation that instead of doing that, it vibe coded a new launcher. The preview is out now, and Epic's X account used it to take a swing at Valve, bragging the thing is faster than "the other guy." The numbers mostly hold up. Epic commissioned the testing from Keywords Studios, which averaged five runs on each of 13 machines and threw out the three lowest-end systems. Cold start came in at 5.47 seconds against Steam's 10.07, the 46% headline, and restoring from the system tray took 0.36 seconds versus Steam's 0.42. That second one is six hundredths of a second, and Epic charted it anyway. Store GM Martin Keely confirmed AI wrote new code on a new architecture: "We started from scratch." The internet responded by calling it vibeslopped. Epic admits the first release is light on features and asks you to think of it as a speedboat, not a yacht, which is one way to describe software where the company tells Fortnite and Rocket League players to keep using the old client. It's the first consumer product out of Tim Sweeney's "maximum AI acceleration" pivot, at a studio that just shoved its Disney shooter team into AI-first mode to internal shock.
Why you should give a shit: Epic proved a prompt can out-code Valve on startup time, and is betting you care about 4.6 seconds more than you care about who wrote the page holding your credit card.



